local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133103293
L1_1 = {}
L1_1.group_id = 133103293
L2_1 = {}
L3_1 = {}
L3_1.config_id = 293001
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 232.551
L4_1.y = 200.768
L4_1.z = 1267.396
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 194.051
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L4_1 = {}
L5_1 = 4145
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isOneoff = true
L3_1.pose_id = 9003
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 293002
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = 237.699
L5_1.y = 200.783
L5_1.z = 1266.11
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 206.362
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4145
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.pose_id = 9003
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 293003
L5_1.monster_id = 21020201
L6_1 = {}
L6_1.x = 224.284
L6_1.y = 203.81
L6_1.z = 1263.484
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 131.578
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.disableWander = true
L6_1 = {}
L7_1 = 4145
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.isOneoff = true
L5_1.pose_id = 401
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 293011
L6_1.monster_id = 21020201
L7_1 = {}
L7_1.x = 241.409
L7_1.y = 204.107
L7_1.z = 1257.586
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 248.561
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L6_1.disableWander = true
L7_1 = {}
L8_1 = 4145
L7_1[1] = L8_1
L6_1.affix = L7_1
L6_1.isOneoff = true
L6_1.pose_id = 401
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 293012
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = 231.967
L8_1.y = 206.301
L8_1.z = 1257.451
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 18.003
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.disableWander = true
L8_1 = {}
L9_1 = 4145
L8_1[1] = L9_1
L7_1.affix = L8_1
L7_1.isOneoff = true
L7_1.pose_id = 9012
L7_1.area_id = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 293004
L3_1.gadget_id = 70350201
L4_1 = {}
L4_1.x = 252.837
L4_1.y = 201.741
L4_1.z = 1280.003
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.isOneoff = true
L3_1.persistent = true
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 293005
L4_1.gadget_id = 70350201
L5_1 = {}
L5_1.x = 226.89
L5_1.y = 200.225
L5_1.z = 1284.027
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 19
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 293006
L5_1.gadget_id = 70350201
L6_1 = {}
L6_1.x = 226.092
L6_1.y = 209.711
L6_1.z = 1238.908
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 19
L5_1.isOneoff = true
L5_1.persistent = true
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 293007
L6_1.gadget_id = 70210114
L7_1 = {}
L7_1.x = 230.882
L7_1.y = 206.328
L7_1.z = 1254.361
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 17.745
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.isOneoff = true
L6_1.persistent = true
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 293013
L7_1.gadget_id = 70310001
L8_1 = {}
L8_1.x = 233.625
L8_1.y = 206.299
L8_1.z = 1255.39
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 6
L8_1 = {}
L8_1.config_id = 293014
L8_1.gadget_id = 70310001
L9_1 = {}
L9_1.x = 229.475
L9_1.y = 206.296
L9_1.z = 1256.652
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 293010
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 40
L4_1 = {}
L4_1.x = 228.67
L4_1.y = 206.005
L4_1.z = 1256.573
L3_1.pos = L4_1
L3_1.area_id = 6
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1293008
L3_1.name = "ANY_MONSTER_DIE_293008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_293008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_293008"
L4_1 = {}
L4_1.config_id = 1293010
L4_1.name = "ENTER_REGION_293010"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ENTER_REGION_293010"
L5_1 = {}
L5_1.config_id = 1293015
L5_1.name = "GROUP_LOAD_293015"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_LOAD
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GROUP_LOAD_293015"
L5_1.action = "action_EVENT_GROUP_LOAD_293015"
L5_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "CHEST_CREATED"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "KILL"
L4_1.value = 0
L4_1.no_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1293009
L4_1.name = "GROUP_LOAD_293009"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_GROUP_LOAD_293009"
L5_1 = {}
L5_1.config_id = 1293016
L5_1.name = "ANY_MONSTER_DIE_293016"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_293016"
L5_1.trigger_count = 5
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 293001
L6_1 = 293002
L7_1 = 293003
L8_1 = 293011
L9_1 = 293012
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 293004
L6_1 = 293005
L7_1 = 293006
L8_1 = 293013
L9_1 = 293014
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 293010
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_293008"
L6_1 = "ENTER_REGION_293010"
L7_1 = "GROUP_LOAD_293015"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_293008 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "CHEST_CREATED"
  L5_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_groupVariable"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
  L3_2 = A0_2
  L4_2 = 293007
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_gadget"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_293008 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AssignPlayerShowTemplateReminder
  L3_2 = A0_2
  L4_2 = 149
  L5_2 = {}
  L6_2 = {}
  L5_2.param_uid_vec = L6_2
  L6_2 = {}
  L5_2.param_vec = L6_2
  L6_2 = {}
  L7_2 = A0_2.uid
  L6_2[1] = L7_2
  L5_2.uid_vec = L6_2
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_293010 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValue
  L3_2 = A0_2
  L4_2 = "CHEST_CREATED"
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_GROUP_LOAD_293015 = L2_1
function L2_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
  L3_2 = A0_2
  L4_2 = 293007
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_gadget"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GROUP_LOAD_293015 = L2_1
L2_1 = require
L3_1 = "V2_3/EnergyDisk"
L2_1(L3_1)
